The team completed the First March of development on our new title, and yesterday was review time. The team did an excellent job of completing all the tasks and objectives for March 1 and in simple terms it means that we actually saw several basic elements of interaction on an entirely new platform (for us) and some testable code.
Now we take forward the good bits, and learn from the experiences of the march and push into March 2, which will produce some exciting developments with basic game elements taking shape.
I also get to commission more concept art which is always fun.
Friday, July 18, 2008
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